diff --git a/GlitchyEngine/src/Renderer/Renderer2D.bf b/GlitchyEngine/src/Renderer/Renderer2D.bf index fd6ccc5..6f16778 100644 --- a/GlitchyEngine/src/Renderer/Renderer2D.bf +++ b/GlitchyEngine/src/Renderer/Renderer2D.bf @@ -250,9 +250,9 @@ namespace GlitchyEngine.Renderer //s_textureColorEffect.Bind(Renderer._context); + s_currentEffect?.ReleaseRef(); if(effect != null) { - s_currentEffect?.ReleaseRef(); s_currentEffect = effect..AddRef(); } else