From 5a82b89622b5046e6f0f3e7d72dc6dc814312c86 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Simon=20L=C3=BCbe=C3=9F?= Date: Sat, 9 Oct 2021 16:47:20 +0200 Subject: [PATCH] Fixed memory leak in Renderer2D --- GlitchyEngine/src/Renderer/Renderer2D.bf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GlitchyEngine/src/Renderer/Renderer2D.bf b/GlitchyEngine/src/Renderer/Renderer2D.bf index fd6ccc5..6f16778 100644 --- a/GlitchyEngine/src/Renderer/Renderer2D.bf +++ b/GlitchyEngine/src/Renderer/Renderer2D.bf @@ -250,9 +250,9 @@ namespace GlitchyEngine.Renderer //s_textureColorEffect.Bind(Renderer._context); + s_currentEffect?.ReleaseRef(); if(effect != null) { - s_currentEffect?.ReleaseRef(); s_currentEffect = effect..AddRef(); } else