mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Start of DebugRenderer
This commit is contained in:
@@ -0,0 +1,42 @@
|
||||
using GlitchyEngine.Math;
|
||||
using GlitchyEngine.World;
|
||||
|
||||
namespace GlitchyEngine.Renderer
|
||||
{
|
||||
/// Provides functionality for debugging
|
||||
public static class DebugRenderer
|
||||
{
|
||||
private static GeometryBinding CoordinateCross;
|
||||
|
||||
public static void Init(GraphicsContext context)
|
||||
{
|
||||
CreateCoordinateCross(context);
|
||||
}
|
||||
|
||||
private static void CreateCoordinateCross(GraphicsContext context)
|
||||
{
|
||||
CoordinateCross = new GeometryBinding(context);
|
||||
//CoordinateCross.PrimitiveTopology
|
||||
}
|
||||
|
||||
public static void Deinit()
|
||||
{
|
||||
CoordinateCross.ReleaseRef();
|
||||
}
|
||||
|
||||
public static bool DrawEntityTransforms = true;
|
||||
|
||||
public static void Render(EcsWorld world)
|
||||
{
|
||||
if(DrawEntityTransforms)
|
||||
{
|
||||
for(var (entity, transform) in world.Enumerate<TransformComponent>())
|
||||
{
|
||||
Renderer.DrawLine(.Zero, Vector3(1f, 0, 0), .Red, transform.WorldTransform);
|
||||
Renderer.DrawLine(.Zero, Vector3(0, 1f, 0), .Lime, transform.WorldTransform);
|
||||
Renderer.DrawLine(.Zero, Vector3(0, 0, 1f), .Blue, transform.WorldTransform);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user