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https://github.com/aharabada/glitchy-engine-beef.git
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Added generic World Enumerators
also moved WorldEnumerators out of EcsWorld
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@@ -0,0 +1,137 @@
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using System.Collections;
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using System;
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using GlitchyEngine.Math;
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using internal GlitchyEngine.World;
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namespace GlitchyEngine.World
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{
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public struct WorldEnumerator : IEnumerator<Entity>, IDisposable
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{
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internal EcsWorld _world;
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internal BitArray _bitMask;
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internal EcsWorld.BitmaskEntry* _currentEntry;
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internal EcsWorld.BitmaskEntry* _endEntry;
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public this(EcsWorld world, Type[] componentTypes)
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{
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_world = world;
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_currentEntry = _world._entities.Ptr;
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_endEntry = _world._entities.Ptr + _world._entities.Count;
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_bitMask = new BitArray(_world._componentPools.Count);
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for(var type in componentTypes)
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{
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Log.EngineLogger.AssertDebug(type.IsStruct, "Components can only be structs.");
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var result = _world._componentPools.GetValue(type);
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if(result case .Ok(let entry))
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{
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_bitMask[entry.Id] = true;
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}
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else
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{
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Log.EngineLogger.AssertDebug(false, "Queried component is not registered for this world. This is invalid because the query would never return any results.");
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}
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}
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}
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public Result<Entity> GetNext() mut
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{
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while(_currentEntry < _endEntry)
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{
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EcsWorld.BitmaskEntry* entry = _currentEntry++;
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// Check whether or not mask matches
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if(entry.ComponentMask.MaskMatch(_bitMask))
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return entry.ID;
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}
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return .Err;
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}
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public void Dispose()
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{
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delete _bitMask;
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}
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}
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public struct WorldEnumerator<TComponent> : WorldEnumerator, IEnumerator<(Entity Entity, TComponent* Component)> where TComponent : struct
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{
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internal EcsWorld.ComponentPoolEntry* _componentPool;
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public this(EcsWorld world) : base(world, scope Type[](typeof(TComponent)))
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{
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_componentPool = &world.GetComponentPool<TComponent>();
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}
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public new Result<(Entity Entity, TComponent* Component)> GetNext() mut
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{
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Result<Entity> entity = base.GetNext();
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if(entity case .Err)
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return .Err;
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TComponent* component = (.)_componentPool.Pool.Get(entity.Value.Index);
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return .Ok((entity.Value, component));
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}
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}
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public struct WorldEnumerator<TComponent0, TComponent1> : WorldEnumerator,
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IEnumerator<(Entity Entity, TComponent0* Component0, TComponent1* Component1)>
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where TComponent0 : struct where TComponent1 : struct
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{
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internal EcsWorld.ComponentPoolEntry* _componentPool0;
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internal EcsWorld.ComponentPoolEntry* _componentPool1;
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public this(EcsWorld world) : base(world, scope Type[](typeof(TComponent0), typeof(TComponent1)))
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{
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_componentPool0 = &world.GetComponentPool<TComponent0>();
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_componentPool1 = &world.GetComponentPool<TComponent1>();
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}
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public new Result<(Entity Entity, TComponent0* Component0, TComponent1* Component1)> GetNext() mut
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{
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Result<Entity> entity = base.GetNext();
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if(entity case .Err)
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return .Err;
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TComponent0* component0 = (.)_componentPool0.Pool.Get(entity.Value.Index);
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TComponent1* component1 = (.)_componentPool1.Pool.Get(entity.Value.Index);
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return .Ok((entity.Value, component0, component1));
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}
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}
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public struct WorldEnumerator<TComponent0, TComponent1, TComponent2> : WorldEnumerator,
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IEnumerator<(Entity Entity, TComponent0* Component0, TComponent1* Component1, TComponent2* Component2)>
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where TComponent0 : struct where TComponent1 : struct where TComponent2 : struct
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{
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internal EcsWorld.ComponentPoolEntry* _componentPool0;
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internal EcsWorld.ComponentPoolEntry* _componentPool1;
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internal EcsWorld.ComponentPoolEntry* _componentPool2;
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public this(EcsWorld world) : base(world, scope Type[](typeof(TComponent0), typeof(TComponent1), typeof(TComponent2)))
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{
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_componentPool0 = &world.GetComponentPool<TComponent0>();
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_componentPool1 = &world.GetComponentPool<TComponent1>();
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_componentPool2 = &world.GetComponentPool<TComponent2>();
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}
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public new Result<(Entity Entity, TComponent0* Component0, TComponent1* Component1, TComponent2* Component2)> GetNext() mut
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{
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Result<Entity> entity = base.GetNext();
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if(entity case .Err)
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return .Err;
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TComponent0* component0 = (.)_componentPool0.Pool.Get(entity.Value.Index);
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TComponent1* component1 = (.)_componentPool1.Pool.Get(entity.Value.Index);
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TComponent2* component2 = (.)_componentPool2.Pool.Get(entity.Value.Index);
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return .Ok((entity.Value, component0, component1, component2));
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}
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}
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}
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