Editor camera and Editor/Runtime scene update separation

This commit is contained in:
Simon Lübeß
2022-05-17 19:06:28 +02:00
parent ccea61fb79
commit 5d8a4ad3a7
10 changed files with 486 additions and 126 deletions
+3
View File
@@ -30,6 +30,9 @@ namespace GlitchyEngine
public static extern Point GetMousePosition();
public static extern int32 GetMouseX();
public static extern int32 GetMouseY();
// TODO: Should Input be able to set mousepos?
public static extern void SetMousePosition(Point pos);
public static extern bool WasMouseButtonPressed(MouseButton button);
public static extern bool WasMouseButtonReleased(MouseButton button);