Handle EngineBuffers, Preview Names and variable editor types for materials

This commit is contained in:
Simon Lübeß
2025-03-22 23:40:43 +01:00
parent 77a7a04637
commit 5e50d75eb9
13 changed files with 696 additions and 431 deletions
+1 -1
View File
@@ -8,7 +8,7 @@ namespace GlitchyEditor.Assets.Importers;
abstract class Config
{
[BonIgnore]
protected bool _changed = true;
protected bool _changed = false;
public bool Changed => _changed;