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https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Added Mono for C# scripting
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@@ -4,6 +4,7 @@ using GlitchyEngine.ImGui;
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using GlitchyEngine.Renderer;
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using GlitchyEngine.Debug;
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using GlitchyEngine.Content;
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using GlitchyEngine.Scripting;
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namespace GlitchyEngine
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{
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@@ -68,6 +69,7 @@ namespace GlitchyEngine
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RenderCommand.RendererAPI = _rendererApi;
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Renderer.Init();
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ScriptEngine.Init();
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#if IMGUI
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_imGuiLayer = new ImGuiLayer();
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@@ -90,6 +92,8 @@ namespace GlitchyEngine
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Profiler.ProfileFunction!();
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SamplerStateManager.Uninit();
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ScriptEngine.Shutdown();
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Renderer.Deinit();
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delete _contentManager;
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