Added Mono for C# scripting

This commit is contained in:
Simon Lübeß
2023-03-26 13:11:44 +02:00
parent fd6826785a
commit 5e5134a607
57 changed files with 7466 additions and 4 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ StartupObject = "GlitchyEngineHelper.Program"
[Configs.Debug.Win64]
BuildCommandsOnCompile = "IfFilesChanged"
BuildCommandsOnRun = "IfFilesChanged"
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib"]
LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmono-static-sgen.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoutils.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoruntime-sgen.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-debug"]
[Configs.Release.Win64]