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https://github.com/aharabada/glitchy-engine-beef.git
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Added Mono for C# scripting
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@@ -9,7 +9,7 @@ StartupObject = "GlitchyEngineHelper.Program"
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[Configs.Debug.Win64]
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BuildCommandsOnCompile = "IfFilesChanged"
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BuildCommandsOnRun = "IfFilesChanged"
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LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib"]
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LibPaths = ["$(ProjectDir)/out/build/x64-debug/GlitchyEngineHelper.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmono-static-sgen.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoutils.lib", "$(ProjectDir)/vendor/mono/lib/Windows/Debug/libmonoruntime-sgen.lib", "ws2_32.lib", "Winmm.lib", "OleAut32.lib", "Bcrypt.lib"]
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PreBuildCmds = ["$(ProjectDir)/../bin/vscmake.bat x64 $(ProjectDir) x64-debug"]
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[Configs.Release.Win64]
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