mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 21:01:52 +00:00
Start of ContentManager
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@@ -0,0 +1,61 @@
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using System;
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using System.IO;
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using xxHash;
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namespace GlitchyEngine.Content
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{
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class ContentId
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{
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private readonly String _string;
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private readonly XXH64_hash _hash;
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public String String => _string;
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public XXH64_hash Hash => _hash;
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[AllowAppend]
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public this(StringView id)
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{
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String str = append String(id);
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_string = str;
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_hash = xxHash.ComputeHash(id);
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}
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}
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interface IContentManager
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{
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Stream GetFile(String filename);
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}
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class ContentManager : IContentManager
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{
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private String _contentRoot;
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[AllowAppend]
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public this(String contentRoot)
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{
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String cntRoot = append String(contentRoot);
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_contentRoot = cntRoot;
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Runtime.Assert(Directory.Exists(contentRoot), "Content root directory doesn't exist.");
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}
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public Stream GetFile(String filename)
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{
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String fullpath = scope .(_contentRoot.Length + 1 + filename.Length);
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Path.InternalCombine(fullpath, _contentRoot, filename);
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FileStream stream = new FileStream();
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var result = stream.Open(fullpath, .Read, .Read);
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if (result case .Err(let error))
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{
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Log.EngineLogger.Error($"Failed to open file \"{fullpath}\". Error: {error}");
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return null;
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}
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return stream;
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}
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}
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}
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@@ -78,12 +78,12 @@ namespace GlitchyEngine.Renderer
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{
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Debug.Profiler.ProfileResourceFunction!();
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FileStream fs = new FileStream();
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Stream data = Application.Get().ContentManager.GetFile(_path);
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defer delete data;
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fs.Open(_path, .Read);
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var readResult = fs.Read<char8[8]>();
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var readResult = data.Read<char8[8]>();
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delete fs;
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data.Position = 0;
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char8[8] magicWord;
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@@ -93,7 +93,7 @@ namespace GlitchyEngine.Renderer
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if (strView.StartsWith(PngMagicWord))
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{
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LoadPng();
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LoadPng(data);
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}
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else if (strView.StartsWith(DdsMagicWord))
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{
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@@ -106,14 +106,23 @@ namespace GlitchyEngine.Renderer
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}
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}
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protected void LoadPng()
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protected void LoadPng(Stream stream)
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{
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Debug.Profiler.ProfileResourceFunction!();
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uint8[] pngData = new:ScopedAlloc! uint8[stream.Length];
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var result = stream.TryRead(pngData);
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if (result case .Err(let err))
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{
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Log.EngineLogger.Error($"Failed to read data from stream. Texture: \"{_path}\", Error: {err}");
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}
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uint8* rawData = ?;
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uint32 width = 0, height = 0;
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uint32 errorCode = LodePng.LodePng.Decode32File(&rawData, &width, &height, _path.CStr());
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uint32 errorCode = LodePng.LodePng.Decode32(&rawData, &width, &height, pngData.Ptr, (.)pngData.Count);
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Debug.Assert(errorCode == 0, "Failed to load png File");
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