mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
ScriptGlue: Added Camera component and throwing mono exceptions from beef
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@@ -69,6 +69,7 @@ static class ScriptGlue
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RegisterComponent<TransformComponent>("GlitchyEngine.Core.Transform");
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RegisterComponent<Rigidbody2DComponent>("GlitchyEngine.Physics.Rigidbody2D");
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RegisterComponent<CameraComponent>("GlitchyEngine.Core.Camera");
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}
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[RegisterMethod]
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@@ -106,7 +107,66 @@ static class ScriptGlue
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Log.EngineLogger.AssertDebug(managedType != null, scope $"No C# component with name \"{className}\" found for Beef type \"{typeof(T)}\"");
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}
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}
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/// Gets the component of the specified type that is attached to the given entity. Or null, if the entity doesn't exist or doesn't have the specified component.
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static T* GetComponentSafe<T>(UUID entityId) where T: struct, new
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{
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Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
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if (foundEntity case .Ok(let entity))
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{
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if (entity.TryGetComponent<T>(let component))
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{
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return component;
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}
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else
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{
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ThrowArgumentException(null, scope $"The entity has no component of type {typeof(T)} or it was deleted.");
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}
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}
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else
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{
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ThrowArgumentException(null, "The entity doesn't exist or was deleted.");
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}
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}
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/// Gets the component of the specified type that is attached to the given entity. Or null, if the entity doesn't exist or doesn't have the specified component.
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static bool TryGetComponentSafe<T>(UUID entityId, out T* component) where T: struct, new
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{
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Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
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if (foundEntity case .Ok(let entity))
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{
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if (entity.TryGetComponent<T>(out component))
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{
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return true;
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}
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else
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{
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Log.ClientLogger.Error($"Entity {entityId} has no {nameof(T)}.");
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}
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}
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else
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{
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Log.ClientLogger.Error($"No entity with ID {entityId} found.");
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}
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component = null;
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return false;
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}
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#region Exception Helpers
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/// Throws an argument exception.
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[NoReturn]
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static void ThrowArgumentException(char8* argument, char8* message)
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{
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MonoException* exception = Mono.mono_get_exception_argument(argument, message);
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Mono.mono_raise_exception(exception);
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}
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#endregion
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#region Log
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[RegisterCall("ScriptGlue::Log_LogMessage")]
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@@ -229,9 +289,19 @@ static class ScriptGlue
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{
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MonoType* type = Mono.mono_reflection_type_get_type(componentType);
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Entity entity = ScriptEngine.Context.GetEntityByID(entityId);
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if (s_HasComponentMethods.TryGetValue(type, let hasMethod))
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return hasMethod(entity);
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Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
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if (foundEntity case .Ok(let entity))
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{
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if (s_HasComponentMethods.TryGetValue(type, let hasMethod))
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return hasMethod(entity);
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}
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else
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{
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Log.ClientLogger.Warning($"No entity found with the given id \"{entityId}\".");
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return false;
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}
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Log.EngineLogger.AssertDebug(false, "No managed component with the given type registered.");
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@@ -319,11 +389,16 @@ static class ScriptGlue
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[RegisterCall("ScriptGlue::Entity_GetName")]
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static MonoString* Entity_GetName(UUID entityId)
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{
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Entity entity = ScriptEngine.Context.GetEntityByID(entityId);
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Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
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MonoString* name = Mono.mono_string_new_len(ScriptEngine.[Friend]s_AppDomain, entity.Name.Ptr, (.)entity.Name.Length);
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if (foundEntity case .Ok(let entity))
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{
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MonoString* name = Mono.mono_string_new_len(ScriptEngine.[Friend]s_AppDomain, entity.Name.Ptr, (.)entity.Name.Length);
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return name;
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return name;
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}
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return null;
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}
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[RegisterCall("ScriptGlue::Entity_SetName")]
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@@ -472,6 +547,138 @@ static class ScriptGlue
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#endregion Rigidbody2D
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#region Camera
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[RegisterCall("ScriptGlue::Camera_GetProjectionType")]
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static void Camera_GetProjectionType(UUID entityId, out SceneCamera.ProjectionType projectionType)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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projectionType = camera.Camera.ProjectionType;
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}
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[RegisterCall("ScriptGlue::Camera_SetProjectionType")]
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static void Camera_SetProjectionType(UUID entityId, in SceneCamera.ProjectionType projectionType)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.ProjectionType = projectionType;
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}
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// Native Implementierungen in Beef für die Kamera-Properties
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[RegisterCall("ScriptGlue::Camera_GetPerspectiveFovY")]
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static void Camera_GetPerspectiveFovY(UUID entityId, out float fovY)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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fovY = camera.Camera.PerspectiveFovY;
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}
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[RegisterCall("ScriptGlue::Camera_SetPerspectiveFovY")]
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static void Camera_SetPerspectiveFovY(UUID entityId, float fovY)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.PerspectiveFovY = fovY;
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}
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[RegisterCall("ScriptGlue::Camera_GetPerspectiveNearPlane")]
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static void Camera_GetPerspectiveNearPlane(UUID entityId, out float nearPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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nearPlane = camera.Camera.PerspectiveNearPlane;
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}
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[RegisterCall("ScriptGlue::Camera_SetPerspectiveNearPlane")]
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static void Camera_SetPerspectiveNearPlane(UUID entityId, float nearPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.PerspectiveNearPlane = nearPlane;
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}
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[RegisterCall("ScriptGlue::Camera_GetPerspectiveFarPlane")]
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static void Camera_GetPerspectiveFarPlane(UUID entityId, out float farPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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farPlane = camera.Camera.PerspectiveFarPlane;
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}
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[RegisterCall("ScriptGlue::Camera_SetPerspectiveFarPlane")]
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static void Camera_SetPerspectiveFarPlane(UUID entityId, float farPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.PerspectiveFarPlane = farPlane;
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}
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[RegisterCall("ScriptGlue::Camera_GetOrthographicHeight")]
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static void Camera_GetOrthographicHeight(UUID entityId, out float height)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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height = camera.Camera.OrthographicHeight;
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}
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[RegisterCall("ScriptGlue::Camera_SetOrthographicHeight")]
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static void Camera_SetOrthographicHeight(UUID entityId, float height)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.OrthographicHeight = height;
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}
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[RegisterCall("ScriptGlue::Camera_SetOrthographicNearPlane")]
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static void Camera_SetOrthographicNearPlane(UUID entityId, float nearPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.OrthographicNearPlane = nearPlane;
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}
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[RegisterCall("ScriptGlue::Camera_GetOrthographicNearPlane")]
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static void Camera_GetOrthographicNearPlane(UUID entityId, out float nearPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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nearPlane = camera.Camera.OrthographicNearPlane;
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}
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[RegisterCall("ScriptGlue::Camera_SetOrthographicFarPlane")]
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static void Camera_SetOrthographicFarPlane(UUID entityId, float farPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.OrthographicFarPlane = farPlane;
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}
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[RegisterCall("ScriptGlue::Camera_GetOrthographicFarPlane")]
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static void Camera_GetOrthographicFarPlane(UUID entityId, out float farPlane)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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farPlane = camera.Camera.OrthographicFarPlane;
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}
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[RegisterCall("ScriptGlue::Camera_SetAspectRatio")]
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static void Camera_SetAspectRatio(UUID entityId, float aspectRatio)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.AspectRatio = aspectRatio;
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}
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[RegisterCall("ScriptGlue::Camera_GetAspectRatio")]
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static void Camera_GetAspectRatio(UUID entityId, out float aspectRatio)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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aspectRatio = camera.Camera.AspectRatio;
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}
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[RegisterCall("ScriptGlue::Camera_SetFixedAspectRatio")]
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static void Camera_SetFixedAspectRatio(UUID entityId, bool fixedAspectRatio)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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camera.Camera.FixedAspectRatio = fixedAspectRatio;
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}
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[RegisterCall("ScriptGlue::Camera_GetFixedAspectRatio")]
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static void Camera_GetFixedAspectRatio(UUID entityId, out bool fixedAspectRatio)
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{
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CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
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fixedAspectRatio = camera.Camera.FixedAspectRatio;
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}
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#endregion
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#region Physics2D
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// TODO: We need a wrapper class!
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