ScriptGlue: Added Camera component and throwing mono exceptions from beef

This commit is contained in:
Simon Lübeß
2024-01-15 01:22:52 +01:00
parent ceb4241216
commit 60b45828c2
4 changed files with 439 additions and 6 deletions
+213 -6
View File
@@ -69,6 +69,7 @@ static class ScriptGlue
RegisterComponent<TransformComponent>("GlitchyEngine.Core.Transform"); RegisterComponent<TransformComponent>("GlitchyEngine.Core.Transform");
RegisterComponent<Rigidbody2DComponent>("GlitchyEngine.Physics.Rigidbody2D"); RegisterComponent<Rigidbody2DComponent>("GlitchyEngine.Physics.Rigidbody2D");
RegisterComponent<CameraComponent>("GlitchyEngine.Core.Camera");
} }
[RegisterMethod] [RegisterMethod]
@@ -107,6 +108,65 @@ static class ScriptGlue
} }
} }
/// Gets the component of the specified type that is attached to the given entity. Or null, if the entity doesn't exist or doesn't have the specified component.
static T* GetComponentSafe<T>(UUID entityId) where T: struct, new
{
Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
if (foundEntity case .Ok(let entity))
{
if (entity.TryGetComponent<T>(let component))
{
return component;
}
else
{
ThrowArgumentException(null, scope $"The entity has no component of type {typeof(T)} or it was deleted.");
}
}
else
{
ThrowArgumentException(null, "The entity doesn't exist or was deleted.");
}
}
/// Gets the component of the specified type that is attached to the given entity. Or null, if the entity doesn't exist or doesn't have the specified component.
static bool TryGetComponentSafe<T>(UUID entityId, out T* component) where T: struct, new
{
Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
if (foundEntity case .Ok(let entity))
{
if (entity.TryGetComponent<T>(out component))
{
return true;
}
else
{
Log.ClientLogger.Error($"Entity {entityId} has no {nameof(T)}.");
}
}
else
{
Log.ClientLogger.Error($"No entity with ID {entityId} found.");
}
component = null;
return false;
}
#region Exception Helpers
/// Throws an argument exception.
[NoReturn]
static void ThrowArgumentException(char8* argument, char8* message)
{
MonoException* exception = Mono.mono_get_exception_argument(argument, message);
Mono.mono_raise_exception(exception);
}
#endregion
#region Log #region Log
[RegisterCall("ScriptGlue::Log_LogMessage")] [RegisterCall("ScriptGlue::Log_LogMessage")]
@@ -229,9 +289,19 @@ static class ScriptGlue
{ {
MonoType* type = Mono.mono_reflection_type_get_type(componentType); MonoType* type = Mono.mono_reflection_type_get_type(componentType);
Entity entity = ScriptEngine.Context.GetEntityByID(entityId); Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
if (s_HasComponentMethods.TryGetValue(type, let hasMethod))
return hasMethod(entity); if (foundEntity case .Ok(let entity))
{
if (s_HasComponentMethods.TryGetValue(type, let hasMethod))
return hasMethod(entity);
}
else
{
Log.ClientLogger.Warning($"No entity found with the given id \"{entityId}\".");
return false;
}
Log.EngineLogger.AssertDebug(false, "No managed component with the given type registered."); Log.EngineLogger.AssertDebug(false, "No managed component with the given type registered.");
@@ -319,11 +389,16 @@ static class ScriptGlue
[RegisterCall("ScriptGlue::Entity_GetName")] [RegisterCall("ScriptGlue::Entity_GetName")]
static MonoString* Entity_GetName(UUID entityId) static MonoString* Entity_GetName(UUID entityId)
{ {
Entity entity = ScriptEngine.Context.GetEntityByID(entityId); Result<Entity> foundEntity = ScriptEngine.Context.GetEntityByID(entityId);
MonoString* name = Mono.mono_string_new_len(ScriptEngine.[Friend]s_AppDomain, entity.Name.Ptr, (.)entity.Name.Length); if (foundEntity case .Ok(let entity))
{
MonoString* name = Mono.mono_string_new_len(ScriptEngine.[Friend]s_AppDomain, entity.Name.Ptr, (.)entity.Name.Length);
return name; return name;
}
return null;
} }
[RegisterCall("ScriptGlue::Entity_SetName")] [RegisterCall("ScriptGlue::Entity_SetName")]
@@ -472,6 +547,138 @@ static class ScriptGlue
#endregion Rigidbody2D #endregion Rigidbody2D
#region Camera
[RegisterCall("ScriptGlue::Camera_GetProjectionType")]
static void Camera_GetProjectionType(UUID entityId, out SceneCamera.ProjectionType projectionType)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
projectionType = camera.Camera.ProjectionType;
}
[RegisterCall("ScriptGlue::Camera_SetProjectionType")]
static void Camera_SetProjectionType(UUID entityId, in SceneCamera.ProjectionType projectionType)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.ProjectionType = projectionType;
}
// Native Implementierungen in Beef für die Kamera-Properties
[RegisterCall("ScriptGlue::Camera_GetPerspectiveFovY")]
static void Camera_GetPerspectiveFovY(UUID entityId, out float fovY)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
fovY = camera.Camera.PerspectiveFovY;
}
[RegisterCall("ScriptGlue::Camera_SetPerspectiveFovY")]
static void Camera_SetPerspectiveFovY(UUID entityId, float fovY)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.PerspectiveFovY = fovY;
}
[RegisterCall("ScriptGlue::Camera_GetPerspectiveNearPlane")]
static void Camera_GetPerspectiveNearPlane(UUID entityId, out float nearPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
nearPlane = camera.Camera.PerspectiveNearPlane;
}
[RegisterCall("ScriptGlue::Camera_SetPerspectiveNearPlane")]
static void Camera_SetPerspectiveNearPlane(UUID entityId, float nearPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.PerspectiveNearPlane = nearPlane;
}
[RegisterCall("ScriptGlue::Camera_GetPerspectiveFarPlane")]
static void Camera_GetPerspectiveFarPlane(UUID entityId, out float farPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
farPlane = camera.Camera.PerspectiveFarPlane;
}
[RegisterCall("ScriptGlue::Camera_SetPerspectiveFarPlane")]
static void Camera_SetPerspectiveFarPlane(UUID entityId, float farPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.PerspectiveFarPlane = farPlane;
}
[RegisterCall("ScriptGlue::Camera_GetOrthographicHeight")]
static void Camera_GetOrthographicHeight(UUID entityId, out float height)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
height = camera.Camera.OrthographicHeight;
}
[RegisterCall("ScriptGlue::Camera_SetOrthographicHeight")]
static void Camera_SetOrthographicHeight(UUID entityId, float height)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.OrthographicHeight = height;
}
[RegisterCall("ScriptGlue::Camera_SetOrthographicNearPlane")]
static void Camera_SetOrthographicNearPlane(UUID entityId, float nearPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.OrthographicNearPlane = nearPlane;
}
[RegisterCall("ScriptGlue::Camera_GetOrthographicNearPlane")]
static void Camera_GetOrthographicNearPlane(UUID entityId, out float nearPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
nearPlane = camera.Camera.OrthographicNearPlane;
}
[RegisterCall("ScriptGlue::Camera_SetOrthographicFarPlane")]
static void Camera_SetOrthographicFarPlane(UUID entityId, float farPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.OrthographicFarPlane = farPlane;
}
[RegisterCall("ScriptGlue::Camera_GetOrthographicFarPlane")]
static void Camera_GetOrthographicFarPlane(UUID entityId, out float farPlane)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
farPlane = camera.Camera.OrthographicFarPlane;
}
[RegisterCall("ScriptGlue::Camera_SetAspectRatio")]
static void Camera_SetAspectRatio(UUID entityId, float aspectRatio)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.AspectRatio = aspectRatio;
}
[RegisterCall("ScriptGlue::Camera_GetAspectRatio")]
static void Camera_GetAspectRatio(UUID entityId, out float aspectRatio)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
aspectRatio = camera.Camera.AspectRatio;
}
[RegisterCall("ScriptGlue::Camera_SetFixedAspectRatio")]
static void Camera_SetFixedAspectRatio(UUID entityId, bool fixedAspectRatio)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
camera.Camera.FixedAspectRatio = fixedAspectRatio;
}
[RegisterCall("ScriptGlue::Camera_GetFixedAspectRatio")]
static void Camera_GetFixedAspectRatio(UUID entityId, out bool fixedAspectRatio)
{
CameraComponent* camera = GetComponentSafe<CameraComponent>(entityId);
fixedAspectRatio = camera.Camera.FixedAspectRatio;
}
#endregion
#region Physics2D #region Physics2D
// TODO: We need a wrapper class! // TODO: We need a wrapper class!
+13
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@@ -279,9 +279,22 @@ static class Mono
#endregion #endregion
#region Exception
[LinkName(.C), NoReturn]
public static extern void mono_raise_exception(MonoException *ex);
[LinkName(.C)] [LinkName(.C)]
public static extern char8* mono_exception_get_managed_backtrace(MonoException* exc); public static extern char8* mono_exception_get_managed_backtrace(MonoException* exc);
[LinkName(.C)]
public static extern MonoException* mono_exception_from_name_msg(MonoImage *image, char8* name_space, char8* name, char8* msg);
[LinkName(.C)]
public static extern MonoException* mono_get_exception_argument(char8* arg, char8* msg);
#endregion
[LinkName(.C)] [LinkName(.C)]
public static extern MonoClass* mono_object_get_class(MonoObject* obj); public static extern MonoClass* mono_object_get_class(MonoObject* obj);
+162
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@@ -0,0 +1,162 @@
using System;
namespace GlitchyEngine.Core;
/// <summary>
/// The type of projection used by a camera.
/// </summary>
public enum ProjectionType : byte
{
/// <summary>
/// An orthographic projection.
/// </summary>
Orthographic = 0,
/// <summary>
/// A perspective projection.
/// </summary>
Perspective = 1,
/// <summary>
/// A perspective projection where the far plane is infinitely far away from the camera.
/// </summary>
InfinitePerspective = 2
}
/// <summary>
/// A component representing a camera that is attached to the entity.
/// </summary>
public class Camera : Component
{
/// <summary>
/// The projection type of the <see cref="Camera"/>.
/// </summary>
public ProjectionType ProjectionType
{
get
{
ScriptGlue.Camera_GetProjectionType(_uuid, out ProjectionType projectionType);
return projectionType;
}
set => ScriptGlue.Camera_SetProjectionType(_uuid, value);
}
/// <summary>
/// Gets or sets the Y field of view in perspective mode.
/// </summary>
public float PerspectiveFovY
{
get
{
ScriptGlue.Camera_GetPerspectiveFovY(_uuid, out float fovY);
return fovY;
}
set => ScriptGlue.Camera_SetPerspectiveFovY(_uuid, value);
}
/// <summary>
/// Gets or sets the X field of view in perspective mode.
/// </summary>
public float PerspectiveFovX
{
get => PerspectiveFovY * AspectRatio;
set => PerspectiveFovY = value / AspectRatio;
}
/// <summary>
/// Gets or sets the near plane distance in perspective mode.
/// </summary>
public float PerspectiveNearPlane
{
get
{
ScriptGlue.Camera_GetPerspectiveNearPlane(_uuid, out float nearPlane);
return nearPlane;
}
set => ScriptGlue.Camera_SetPerspectiveNearPlane(_uuid, value);
}
/// <summary>
/// Gets or sets the far plane distance in perspective mode.
/// </summary>
public float PerspectiveFarPlane
{
get
{
ScriptGlue.Camera_GetPerspectiveFarPlane(_uuid, out float farPlane);
return farPlane;
}
set => ScriptGlue.Camera_SetPerspectiveFarPlane(_uuid, value);
}
/// <summary>
/// Gets or sets the orthographic height.
/// </summary>
public float OrthographicHeight
{
get
{
ScriptGlue.Camera_GetOrthographicHeight(_uuid, out float height);
return height;
}
set => ScriptGlue.Camera_SetOrthographicHeight(_uuid, value);
}
/// <summary>
/// Gets or sets the near plane distance in orthographic mode.
/// </summary>
public float OrthographicNearPlane
{
get
{
ScriptGlue.Camera_GetOrthographicNearPlane(_uuid, out float nearPlane);
return nearPlane;
}
set => ScriptGlue.Camera_SetOrthographicNearPlane(_uuid, value);
}
/// <summary>
/// Gets or sets the far plane distance in orthographic mode.
/// </summary>
public float OrthographicFarPlane
{
get
{
ScriptGlue.Camera_GetOrthographicFarPlane(_uuid, out float farPlane);
return farPlane;
}
set => ScriptGlue.Camera_SetOrthographicFarPlane(_uuid, value);
}
/// <summary>
/// Gets or sets the aspect ratio.
/// </summary>
/// <exception cref="ArgumentException">The setter throws an <see cref="ArgumentException"/>, when <see langword="value"/> is zero.</exception>
public float AspectRatio
{
get
{
ScriptGlue.Camera_GetAspectRatio(_uuid, out float aspectRatio);
return aspectRatio;
}
set
{
if (value == 0)
throw new ArgumentException($"{AspectRatio} must not be zero.");
ScriptGlue.Camera_SetAspectRatio(_uuid, value);
}
}
/// <summary>
/// Gets or sets a value indicating whether the aspect ratio is fixed.
/// </summary>
public bool FixedAspectRatio
{
get
{
ScriptGlue.Camera_GetFixedAspectRatio(_uuid, out bool fixedAspectRatio);
return fixedAspectRatio;
}
set => ScriptGlue.Camera_SetFixedAspectRatio(_uuid, value);
}
}
+51
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@@ -109,6 +109,57 @@ internal static class ScriptGlue
#endregion RigidBody2D #endregion RigidBody2D
#region Camera
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetProjectionType(UUID entityId, out ProjectionType projectionType);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetProjectionType(UUID entityId, in ProjectionType projectionType);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetPerspectiveFovY(UUID entityId, out float fovY);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetPerspectiveFovY(UUID entityId, float fovY);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetPerspectiveNearPlane(UUID entityId, out float nearPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetPerspectiveNearPlane(UUID entityId, float nearPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetPerspectiveFarPlane(UUID entityId, out float farPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetPerspectiveFarPlane(UUID entityId, float farPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetOrthographicHeight(UUID entityId, out float height);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetOrthographicHeight(UUID entityId, float height);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetOrthographicNearPlane(UUID entityId, out float nearPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetOrthographicNearPlane(UUID entityId, float nearPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetOrthographicFarPlane(UUID entityId, out float farPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetOrthographicFarPlane(UUID entityId, float farPlane);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetAspectRatio(UUID entityId, out float aspectRatio);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetAspectRatio(UUID entityId, float aspectRatio);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_GetFixedAspectRatio(UUID entityId, out bool fixedAspectRatio);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void Camera_SetFixedAspectRatio(UUID entityId, bool fixedAspectRatio);
#endregion
#region Physics2D #region Physics2D
[MethodImpl(MethodImplOptions.InternalCall)] [MethodImpl(MethodImplOptions.InternalCall)]