mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 21:01:52 +00:00
Gizmo improvements
This commit is contained in:
@@ -226,14 +226,14 @@ namespace GlitchyEditor
|
||||
var fxLib = Application.Get().EffectLibrary;
|
||||
|
||||
using (Effect myEffect = fxLib.Load("content/Shaders/myEffect.hlsl"))
|
||||
using (Texture2D albedo = new Texture2D("Textures/White.png", true))
|
||||
/*using (Texture2D albedo = new Texture2D("Textures/White.png", true))
|
||||
using (Texture2D normal = new Texture2D("Textures/White.png"))
|
||||
using (Texture2D rough = new Texture2D("Textures/White.png"))
|
||||
using (Texture2D metal = new Texture2D("Textures/White.png"))
|
||||
/*using (Texture2D albedo = new Texture2D("Textures/TestMat/rustediron2_albedo.png", true))
|
||||
using (Texture2D metal = new Texture2D("Textures/White.png"))*/
|
||||
using (Texture2D albedo = new Texture2D("Textures/TestMat/rustediron2_albedo.png", true))
|
||||
using (Texture2D normal = new Texture2D("Textures/TestMat/rustediron2_normal.png"))
|
||||
using (Texture2D rough = new Texture2D("Textures/TestMat/rustediron2_roughness.png"))
|
||||
using (Texture2D metal = new Texture2D("Textures/TestMat/rustediron2_metallic.png"))*/
|
||||
using (Texture2D metal = new Texture2D("Textures/TestMat/rustediron2_metallic.png"))
|
||||
{
|
||||
albedo.SamplerState = SamplerStateManager.AnisotropicWrap;
|
||||
normal.SamplerState = SamplerStateManager.AnisotropicWrap;
|
||||
|
||||
Reference in New Issue
Block a user