From 6402503a025a0c5f76f302c407d42ffc76effe81 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Simon=20L=C3=BCbe=C3=9F?= Date: Fri, 13 Nov 2020 13:45:41 +0100 Subject: [PATCH] GameTime tick now first thing in frame --- GlitchyEngine/src/Application.bf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/GlitchyEngine/src/Application.bf b/GlitchyEngine/src/Application.bf index 238ad8f..7eada4f 100644 --- a/GlitchyEngine/src/Application.bf +++ b/GlitchyEngine/src/Application.bf @@ -48,10 +48,10 @@ namespace GlitchyEngine { while(_running) { + _gameTime.Tick(); + DirectX.ImmediateContext.ClearRenderTargetView(DirectX.BackBufferTarget, .(1, 0, 1)); - _gameTime.Tick(); - for(Layer layer in _layerStack) layer.Update(_gameTime);