Constantbuffer now supports single bools

This commit is contained in:
Simon Lübeß
2021-05-30 19:38:08 +02:00
parent ae290936b9
commit 64579f9603
3 changed files with 10 additions and 0 deletions
@@ -27,6 +27,8 @@ namespace GlitchyEngine.Renderer
switch(shaderTypeDescription.Type)
{
case .Bool:
_type = .Bool;
case .Float:
_type = .Float;
default: