diff --git a/GlitchyEditor/resources/Textures/GlitchyEngineIcon.ico b/GlitchyEditor/resources/Textures/GlitchyEngineIcon.ico new file mode 100644 index 0000000..d9f8bda Binary files /dev/null and b/GlitchyEditor/resources/Textures/GlitchyEngineIcon.ico differ diff --git a/GlitchyEngine/src/Application.bf b/GlitchyEngine/src/Application.bf index 94c6dbb..8fb6acd 100644 --- a/GlitchyEngine/src/Application.bf +++ b/GlitchyEngine/src/Application.bf @@ -59,7 +59,10 @@ namespace GlitchyEngine _layerStack = new LayerStack(); _gameTime = new GameTime(true); - _window = new Window(.Default); + WindowDescription windowDesc = .Default; + windowDesc.Icon = "Resources/Textures/GlitchyEngineIcon.ico"; + + _window = new Window(windowDesc); _window.EventCallback = new => OnEvent; Input.Init();