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Added preprocessing for effects
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@@ -86,9 +86,9 @@ namespace Sandbox
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{
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_context = Application.Get().Window.Context..AddRef();
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_effect = new Effect(_context, "content\\Shaders\\basicShader.hlsl", "VS", "PS");
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_effect = new Effect(_context, "content\\Shaders\\basicShader.hlsl");
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_textureEffect = new Effect(_context, "content\\Shaders\\textureShader.hlsl", "VS", "PS");
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_textureEffect = new Effect(_context, "content\\Shaders\\textureShader.hlsl");
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// Create Input Layout
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