mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Changed ScriptCore to DotNet Standard 2.0
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@@ -1,67 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{6222C226-FC78-498C-80BA-5CF10AC9123C}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>GlitchyEngine</RootNamespace>
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<AssemblyName>ScriptCore</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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<TargetFramework>netstandard2.0</TargetFramework>
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<LangVersion>latest</LangVersion>
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<BaseOutputPath></BaseOutputPath>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\GlitchyEditor\resources\scripts\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<LangVersion>10</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\GlitchyEditor\resources\scripts\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<LangVersion>10</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Components\Component.cs" />
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<Compile Include="Components\RigidBody2D.cs" />
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<Compile Include="Components\Transform.cs" />
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<Compile Include="Core\EngineObject.cs" />
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<Compile Include="Core\UUID.cs" />
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<Compile Include="Editor\RangeAttribute.cs" />
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<Compile Include="Editor\ShowInEditorAttribute.cs" />
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<Compile Include="Entity.cs" />
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<Compile Include="Input.cs" />
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<Compile Include="Key.cs" />
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<Compile Include="Log.cs" />
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<Compile Include="Math\Vector2.cs" />
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<Compile Include="Math\Vector4.cs" />
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<Compile Include="Math\Vector3.cs" />
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<Compile Include="MouseButton.cs" />
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<Compile Include="Physics2D.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ScriptGlue.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="PowerShell ./postbuild.ps1 -sourceDir $(OutDir) -destinationDir "..\GlitchyEditor\resources\scripts"" />
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</Target>
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</Project>
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