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https://github.com/aharabada/glitchy-engine-beef.git
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Extending ScriptGlue now possible
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@@ -19,15 +19,6 @@ namespace GlitchyEditor.EditWindows
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{
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private static uint32 TableId;
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public static this()
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{
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/*ScriptGlue.OnRegisterNativeCalls.Add(new () => {
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// TODO: Implement
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Runtime.NotImplemented();
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//ScriptGlue.RegisterCall<function bool(ref AssetHandle)>("ScriptGlue::ImGuiExtension_ShowAssetDropTarget", => ShowAssetDropTarget);
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});*/
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}
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public static void ShowComponents(Entity entity, Type componentType = null)
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{
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float cellPaddingY = ImGui.GetTextLineHeight() / 3.0f;
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