Fixed missing semicolons

This commit is contained in:
Simon Lübeß
2025-03-19 21:15:37 +01:00
parent 6d50208700
commit 77a7a04637
4 changed files with 5 additions and 5 deletions
@@ -50,7 +50,7 @@ class MaterialProcessor : IAssetProcessor
return new AssetProcessorConfig(); return new AssetProcessorConfig();
} }
public static Type ProcessedAssetType => typeof(NewMaterialFile) public static Type ProcessedAssetType => typeof(NewMaterialFile);
public Result<void> Process(ImportedResource importedResource, AssetConfig config, List<ProcessedResource> outProcessedResources) public Result<void> Process(ImportedResource importedResource, AssetConfig config, List<ProcessedResource> outProcessedResources)
{ {
+2 -2
View File
@@ -9,7 +9,7 @@ namespace GlitchyEngine.Events
[Inline] [Inline]
public Key KeyCode => _keyCode; public Key KeyCode => _keyCode;
public override EventCategory Category => .Input | .Keyboard public override EventCategory Category => .Input | .Keyboard;
protected this(Key keyCode) protected this(Key keyCode)
{ {
@@ -61,7 +61,7 @@ namespace GlitchyEngine.Events
[Inline] [Inline]
public char16 Char => _char; public char16 Char => _char;
public override EventCategory Category => .Input | .Keyboard public override EventCategory Category => .Input | .Keyboard;
public override EventType EventType => .KeyTyped; public override EventType EventType => .KeyTyped;
public static EventType StaticType => .KeyTyped; public static EventType StaticType => .KeyTyped;
+1 -1
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@@ -8,7 +8,7 @@ namespace GlitchyEngine.Renderer
/** /**
* Returns the size in bytes of an index of the IndexFormat. * Returns the size in bytes of an index of the IndexFormat.
*/ */
public int IndexSize => this == Index16Bit ? 2 : 4 public int IndexSize => this == Index16Bit ? 2 : 4;
} }
public class IndexBuffer : Buffer public class IndexBuffer : Buffer
+1 -1
View File
@@ -22,7 +22,7 @@ namespace GlitchyEngine
Icon = icon; Icon = icon;
} }
public static readonly WindowDescription Default => .(1280, 720, "Glitchy Engine") public static readonly WindowDescription Default => .(1280, 720, "Glitchy Engine");
} }
public class Window public class Window