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Separate handling for hlsl and fx files
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@@ -28,7 +28,7 @@ class ShaderImporterConfig : AssetImporterConfig
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class ShaderImporter : IAssetImporter
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{
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private static readonly List<StringView> _fileExtensions = new .(){".hlsl"} ~ delete _;
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private static readonly List<StringView> _fileExtensions = new .(){".fx"} ~ delete _;
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public static List<StringView> FileExtensions => _fileExtensions;
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