Separate handling for hlsl and fx files

This commit is contained in:
Simon Lübeß
2025-02-11 23:07:04 +01:00
parent 06b981e88a
commit 7a306cac69
52 changed files with 155 additions and 194 deletions
@@ -28,7 +28,7 @@ class ShaderImporterConfig : AssetImporterConfig
class ShaderImporter : IAssetImporter
{
private static readonly List<StringView> _fileExtensions = new .(){".hlsl"} ~ delete _;
private static readonly List<StringView> _fileExtensions = new .(){".fx"} ~ delete _;
public static List<StringView> FileExtensions => _fileExtensions;