Started rewriting shader compilation/processing

This commit is contained in:
Simon Lübeß
2024-08-18 23:30:47 +02:00
parent f3e68bd8d8
commit 7b7a3dc645
5 changed files with 972 additions and 1 deletions
+4
View File
@@ -42,6 +42,10 @@ namespace GlitchyEditor
_contentManager.RegisterAssetExporter<TextureExporter>();
_contentManager.RegisterAssetExporter<SpriteExporter>();
_contentManager.RegisterAssetImporter<ShaderImporter>();
_contentManager.RegisterAssetProcessor<ShaderProcessor>();
//_contentManager.RegisterAssetExporter<ShaderEx>();
_contentManager.SetGlobalAssetCacheDirectory(".cache");
_contentManager.SetResourcesDirectory("Resources");