Window platform implementation now via extension

This commit is contained in:
Simon Lübeß
2020-11-16 21:44:53 +01:00
parent ebd56e54b1
commit 7b81339889
5 changed files with 26 additions and 44 deletions
-1
View File
@@ -1,6 +1,5 @@
using System;
using GlitchyEngine.Events;
using GlitchyEngine.Platform.Windows;
using GlitchyEngine.Platform.DX11;
using GlitchyEngine.ImGui;
@@ -12,7 +12,7 @@ namespace GlitchyEngine
/// Windows (WinApi) specific implementation of the Input-class
extension Input
{
/// Represents the state of the input devices on the windows plattform (WinApi that is).
/// Represents the state of the input devices on the windows platform (WinApi that is).
struct WindowsInputState
{
public int8[256] KeyStates;
@@ -1,3 +1,4 @@
#if GE_WINDOWS
using System;
using DirectX.Common;
using DirectX.Windows;
@@ -12,20 +13,8 @@ using static System.Windows;
namespace GlitchyEngine
{
#if GE_WINDOWS
/// The windows specific Window implementation
public extension Window
{
public static override Window CreateWindow(WindowDescription description)
{
return new GlitchyEngine.Platform.Windows.WindowsWindow(description);
}
}
#endif
}
namespace GlitchyEngine.Platform.Windows
{
public class WindowsWindow : Window
{
private Windows.HInstance _instanceHandle;
private Windows.HWnd _windowHandle;
@@ -135,8 +124,6 @@ namespace GlitchyEngine.Platform.Windows
}
}
public override StringView Title
{
get
@@ -158,7 +145,7 @@ namespace GlitchyEngine.Platform.Windows
public override void* NativeWindow => (void*)(int)_windowHandle;
public this(WindowDescription desc)
public override this(WindowDescription desc)
{
_minMaxInfo.MaximumTrackingSize.x = int32.MaxValue;
_minMaxInfo.MaximumTrackingSize.y = int32.MaxValue;
@@ -215,7 +202,7 @@ namespace GlitchyEngine.Platform.Windows
private static LRESULT MessageHandler(HWND hwnd, uint32 uMsg, WPARAM wParam, LPARAM lParam)
{
void* windowPtr = (void*)GetWindowLongPtrW(hwnd, GWL_USERDATA);
WindowsWindow window = (WindowsWindow)Internal.UnsafeCastToObject(windowPtr);
Window window = (Window)Internal.UnsafeCastToObject(windowPtr);
if (window == null)
{
@@ -472,3 +459,4 @@ namespace GlitchyEngine.Platform.Windows
}
}
}
#endif
-3
View File
@@ -1,9 +1,6 @@
using System;
using GlitchLog;
using System.Diagnostics;
using GlitchyEngine.Platform.Windows;
//using imgui_beef;
namespace GlitchyEngine
{
+20 -22
View File
@@ -28,70 +28,73 @@ namespace GlitchyEngine
}
}
public abstract class Window
public class Window
{
public delegate void EventCallback(Event e);
protected EventCallback _eventCallback ~ delete _;
public extern this(WindowDescription windowDescription);
/**
* Gets or Sets the minimum width of the window.
*/
public abstract int32 MinWidth {get; set;}
public extern int32 MinWidth {get; set;}
/**
* Gets or Sets the minimum height of the window.
*/
public abstract int32 MinHeight {get; set;}
public extern int32 MinHeight {get; set;}
/**
* Gets or Sets the maximum width of the window.
*/
public abstract int32 MaxWidth {get; set;}
public extern int32 MaxWidth {get; set;}
/**
* Gets or Sets the maximum height of the window.
*/
public abstract int32 MaxHeight {get; set;}
public extern int32 MaxHeight {get; set;}
/**
* Gets or Sets the width and height of the window.
*/
public abstract Point Size {get; set;}
public extern Point Size {get; set;}
/**
* Gets or Sets the width of the window.
*/
public abstract int32 Width {get; set;}
public extern int32 Width {get; set;}
/**
* Gets or Sets the height of the window.
*/
public abstract int32 Height {get; set;}
public extern int32 Height {get; set;}
/**
* Gets or Sets the position of the upper-left corner of the client area of the window.
*/
public abstract Point Position {get; set;}
public extern Point Position {get; set;}
/**
* Gets or Sets the x-coordinate of the upper-left corner of the client area of the window.
*/
public abstract int32 PositionX {get; set;}
public extern int32 PositionX {get; set;}
/**
* Gets or Sets the y-coordinate of the upper-left corner of the client area of the window.
*/
public abstract int32 PositionY {get; set;}
public extern int32 PositionY {get; set;}
/**
* Gets or Sets the windows title.
*/
public abstract StringView Title {get; set;}
public extern StringView Title {get; set;}
/**
* Gets or Sets whether or not the application uses VSync
*/
public abstract bool IsVSync {get; set;}
public extern bool IsVSync {get; set;}
public abstract void* NativeWindow {get;}
/**
* Gets a pointer to the platform specific window representation.
*/
public extern void* NativeWindow {get;}
public EventCallback EventCallback
{
@@ -99,11 +102,6 @@ namespace GlitchyEngine
set => _eventCallback = value;
}
public abstract void Update();
/**
* Function used to create a platform specific window.
*/
public static extern Window CreateWindow(WindowDescription description);
public extern void Update();
}
}