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https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-11-04 12:51:48 +00:00
Skip unnecessary (de-)serializations when reloading script assembly
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@@ -1,6 +1,7 @@
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using System.Collections;
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using GlitchyEngine.Core;
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using GlitchyEngine.Serialization;
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using System;
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namespace GlitchyEngine.Scripting;
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@@ -45,6 +46,8 @@ public class ScriptInstanceSerializer
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{
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Debug.Profiler.ProfileFunction!();
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Log.EngineLogger.Trace($"Serializing {Internal.UnsafeCastToPtr(this)}...");
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Init();
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for (let (id, scriptInstance) in ScriptEngine._entityScriptInstances)
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@@ -78,6 +81,8 @@ public class ScriptInstanceSerializer
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public void DeserializeScriptInstances()
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{
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Debug.Profiler.ProfileFunction!();
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Log.EngineLogger.Trace($"Deserializing {Internal.UnsafeCastToPtr(this)}...");
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Init();
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