From 8442f7741d3d44a18b7f01019502d19e3ab177fd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Simon=20L=C3=BCbe=C3=9F?= Date: Sat, 11 Sep 2021 16:31:58 +0200 Subject: [PATCH] Fixed setting matrix array in material --- GlitchyEngine/src/Renderer/Material.bf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GlitchyEngine/src/Renderer/Material.bf b/GlitchyEngine/src/Renderer/Material.bf index e1ede97..ece1c45 100644 --- a/GlitchyEngine/src/Renderer/Material.bf +++ b/GlitchyEngine/src/Renderer/Material.bf @@ -168,7 +168,7 @@ namespace GlitchyEngine.Renderer { entry.Variable.EnsureTypeMatch(); - Internal.MemCpy(&RawPointer!(entry.Offset), values.Ptr, Math.Min(values.Count, entry.Variable._elements)); + Internal.MemCpy(&RawPointer!(entry.Offset), values.Ptr, sizeof(Matrix) * Math.Min(values.Count, entry.Variable._elements)); } else {