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Replaced RefCounted with RefCounter
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@@ -1,9 +1,10 @@
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using System;
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using GlitchyEngine.Core;
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using GlitchyEngine.Math;
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namespace GlitchyEngine.Renderer
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{
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public abstract class Texture : RefCounted
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public abstract class Texture : RefCounter
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{
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protected GraphicsContext _context ~ _?.ReleaseRef();
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