Refactored Effects + start of EngineBuffers (I hate it)

This commit is contained in:
Simon Lübeß
2022-06-07 13:12:03 +02:00
parent a80018e80c
commit 866353a157
16 changed files with 282 additions and 217 deletions
@@ -30,4 +30,4 @@ float4 PS(PS_IN input) : SV_TARGET
return float4(pow(color.rgb, 1.0f / 2.2f), color.a);
}
#effect[VS = VS, PS = PS]
#pragma Effect[VS = VS; PS = PS]