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Start of entity serialization
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using System;
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namespace GlitchyEngine.Serialization;
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/// <summary>
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/// Specifies that the field should not be serialized.
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/// </summary>
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/// <seealso cref="SerializeFieldAttribute"/>
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[AttributeUsage(AttributeTargets.Field)]
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public sealed class DontSerializeFieldAttribute : Attribute
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{
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}
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