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Added EditorFlags: Hide entities in hierarchy and editor scene
- Also some Style changes
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@@ -5,6 +5,7 @@ Dependencies = {corlib = "*", GlitchLog = "*", GlitchyEngine = "*"}
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Name = "GlitchyEditor"
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TargetType = "BeefGUIApplication"
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StartupObject = "GlitchyEngine.Program"
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ProcessorMacros = ["GE_EDITOR_IMGUI_DEMO"]
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[Configs.Debug.Win64]
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PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
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