Added EditorFlags: Hide entities in hierarchy and editor scene

- Also some Style changes
This commit is contained in:
Simon Lübeß
2024-03-10 12:21:20 +01:00
parent 5ca5404f72
commit 8d92822845
15 changed files with 242 additions and 40 deletions
+2
View File
@@ -136,6 +136,8 @@ namespace GlitchyEngine.ImGui
colors[(.)ImGui.Col.Tab] = ImGui.Vec4(0.473f, 0.519f, 0.580f, 1.00f);
colors[(.)ImGui.Col.TabUnfocused] = ImGui.Vec4(0.255f, 0.255f, 0.255f, 1.00f);
colors[(.)ImGui.Col.CheckMark] = ImGui.Vec4(0.851f, 0.863f, 0.900f, 1.00f);
colors[(.)ImGui.Col.TitleBg] = ImGui.Vec4(0.406f, 0.401f, 0.390f, 1.000f);
colors[(.)ImGui.Col.TitleBgActive] = ImGui.Vec4(0.196f, 0.192f, 0.182f, 1.000f);
/*colors[(.)ImGui.Col.Text] = ImGui.Vec4(0.00f, 0.00f, 0.00f, 1.00f);
colors[(.)ImGui.Col.TextDisabled] = ImGui.Vec4(0.60f, 0.60f, 0.60f, 1.00f);