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https://github.com/aharabada/glitchy-engine-beef.git
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Added support for int shader variables
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@@ -122,6 +122,11 @@ namespace GlitchyEngine.Renderer
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public void SetVariable(String name, Vector3 value) => SetVariable<Vector3>(name, value);
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public void SetVariable(String name, Vector4 value) => SetVariable<Vector4>(name, value);
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public void SetVariable(String name, int32 value) => SetVariable<int32>(name, value);
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public void SetVariable(String name, Int32_2 value) => SetVariable<Int32_2>(name, value);
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public void SetVariable(String name, Int32_3 value) => SetVariable<Int32_3>(name, value);
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public void SetVariable(String name, Int32_4 value) => SetVariable<Int32_4>(name, value);
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public void SetVariable(String name, Color value) => SetVariable<ColorRGBA>(name, value);
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public void SetVariable(String name, ColorRGB value) => SetVariable<ColorRGB>(name, value);
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public void SetVariable(String name, ColorRGBA value) => SetVariable<ColorRGBA>(name, value);
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