mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Moved Script Solution (.sln) to project root
- Updated vswhere.exe - Scripts created via Asset browser are now being added to the project - Fixed Apply not being called for extended Settings - Correctly wrap New File preview only when line full - Create Project: Show warning, when target directory already exists
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@@ -7,4 +7,14 @@ TargetType = "BeefGUIApplication"
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StartupObject = "GlitchyEngine.Program"
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[Configs.Debug.Win64]
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DebugCommandArguments = "\"D:\\Development\\Projects\\Beef\\GlitchyEngine\\GlitchyEditor\\SandboxProject\""
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PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
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DebugCommandArguments = "\"D:\\Development\\Git\\SingleStateToOrbit\""
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[Configs.Release.Win64]
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PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
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[Configs.Paranoid.Win64]
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PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
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[Configs.Test.Win64]
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PostBuildCmds = ["CopyFilesIfNewer(\"$(WorkspaceDir)/bin/vswhere.exe\", \"$(TargetDir)\")"]
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