mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Ecs changes
- BitArray has always at least sizeof(uint) bits - Renamed Entity to EcsEntity - Added value parameter to EcsWorld.AssignComponent - Matched EcsWorld generic parameters - Added Scene - Added Entity
This commit is contained in:
@@ -79,7 +79,7 @@ namespace GlitchyEngine.Renderer
|
||||
LineGeometry.SetVertexLayout(layout..ReleaseRefNoDelete());
|
||||
}
|
||||
|
||||
public static void BeginScene(EcsWorld world, Entity cameraEntity)
|
||||
public static void BeginScene(EcsWorld world, EcsEntity cameraEntity)
|
||||
{
|
||||
Debug.Profiler.ProfileRendererFunction!();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user