diff --git a/GlitchyEngine/src/Renderer/RasterizerState.bf b/GlitchyEngine/src/Renderer/RasterizerState.bf index 354e54d..36504f3 100644 --- a/GlitchyEngine/src/Renderer/RasterizerState.bf +++ b/GlitchyEngine/src/Renderer/RasterizerState.bf @@ -1,3 +1,4 @@ +using System; namespace GlitchyEngine.Renderer { public enum FillMode @@ -49,7 +50,7 @@ namespace GlitchyEngine.Renderer public static readonly RasterizerStateDescription Default = .(.Solid, .Back, false, 0, 0f, 0f, true, false, false, false); } - public class RasterizerState + public class RasterizerState : RefCounted { internal GraphicsContext _context ~ _?.ReleaseRef(); private RasterizerStateDescription _description;