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https://github.com/aharabada/glitchy-engine-beef.git
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Fixed compile error in some method I'm not sure why, but it wasn't used 🤷
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@@ -315,10 +315,11 @@ struct AssetHandle<T> where T : Asset
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}
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}
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// TODO: Cast up?
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// TODO: Cast up?
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public AssetHandle<NewT> Cast<NewT>() where NewT : T
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// TODO: Wasn't used, if needed, fix...
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/*public AssetHandle<NewT> Cast<NewT>() where NewT : T
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{
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{
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return AssetHandle<NewT>(this._handle, this._contentManager);
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return AssetHandle<NewT>(this._handle, this._contentManager);
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}
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}*/
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static void AssetSerialize(BonWriter writer, ValueView value, BonEnvironment environment, SerializeValueState state)
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static void AssetSerialize(BonWriter writer, ValueView value, BonEnvironment environment, SerializeValueState state)
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{
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{
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