Refactored SetVertexShader and SetPixelShader

This commit is contained in:
Simon Lübeß
2021-08-15 14:19:24 +02:00
parent d200c2c849
commit 9e06d4d51f
3 changed files with 43 additions and 36 deletions
+1 -1
View File
@@ -5,7 +5,7 @@ Dependencies = {GlitchyEngine = "*", corlib = "*", LodePng = "*"}
Name = "Sandbox"
TargetType = "BeefGUIApplication"
StartupObject = "GlitchyEngine.Program"
ProcessorMacros = ["SANDBOX_2D"]
ProcessorMacros = ["!SANDBOX_2D"]
[Configs.Debug.Win64]
CLibType = "DynamicDebug"