Transitioned from VectorX to floatX

And some trying to update Rigidbody when transform changes
This commit is contained in:
Simon Lübeß
2023-06-25 02:47:33 +02:00
parent 5f5da2ed35
commit 9e1f648aa0
49 changed files with 1281 additions and 871 deletions
+16
View File
@@ -25,3 +25,19 @@ PreprocessorMacros = ["TEST", "GE_WINDOWS"]
[Configs.Debug.Win64]
PreprocessorMacros = ["DEBUG", "GE_PROFILE", "GE_PROFILE_RENDERER", "GE_PROFILE_RESOURCES", "IMGUI"]
[[ProjectFolder.Items]]
Type = "AutoFolder"
Name = "Math"
[[ProjectFolder.Items.Items]]
Type = "IgnoreSource"
Name = "Vector2.bf"
[[ProjectFolder.Items.Items]]
Type = "IgnoreSource"
Name = "Vector3.bf"
[[ProjectFolder.Items.Items]]
Type = "IgnoreSource"
Name = "Vector4.bf"