Transitioned from VectorX to floatX

And some trying to update Rigidbody when transform changes
This commit is contained in:
Simon Lübeß
2023-06-25 02:47:33 +02:00
parent 5f5da2ed35
commit 9e1f648aa0
49 changed files with 1281 additions and 871 deletions
+3 -3
View File
@@ -119,9 +119,9 @@ public class Material : Asset
}
public void SetVariable(String name, float value) => SetVariable<float>(name, value);
public void SetVariable(String name, Vector2 value) => SetVariable<Vector2>(name, value);
public void SetVariable(String name, Vector3 value) => SetVariable<Vector3>(name, value);
public void SetVariable(String name, Vector4 value) => SetVariable<Vector4>(name, value);
public void SetVariable(String name, float2 value) => SetVariable<float2>(name, value);
public void SetVariable(String name, float3 value) => SetVariable<float3>(name, value);
public void SetVariable(String name, float4 value) => SetVariable<float4>(name, value);
public void SetVariable(String name, int32 value) => SetVariable<int32>(name, value);
public void SetVariable(String name, Int2 value) => SetVariable<Int2>(name, value);