Added RefCounting, added ConstantBuffers

This commit is contained in:
Simon Lübeß
2021-02-06 19:37:07 +01:00
parent a2e4b5563e
commit 9ea56d6786
17 changed files with 759 additions and 293 deletions
+1 -1
View File
@@ -120,7 +120,7 @@ namespace GlitchyEngine.Renderer
}
/// Represents a buffer containing binary data on the GPU.
public class Buffer
public class Buffer : RefCounted
{
internal GraphicsContext _context;