mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 13:01:52 +00:00
Moved SerializationType and Object to separate files
This commit is contained in:
@@ -0,0 +1,171 @@
|
||||
using GlitchyEngine.Core;
|
||||
using GlitchyEngine.Scripting;
|
||||
using Mono;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace GlitchyEngine.Serialization;
|
||||
|
||||
class SerializedObject
|
||||
{
|
||||
[Union]
|
||||
public struct FieldData
|
||||
{
|
||||
public uint8[16] RawData;
|
||||
public StringView StringView;
|
||||
public (String FullTypeName, UUID ID) EngineObject;
|
||||
|
||||
static this()
|
||||
{
|
||||
// This is important, because we expect 16 Bytes on the C# side
|
||||
Compiler.Assert(sizeof(Self) == 16);
|
||||
}
|
||||
}
|
||||
|
||||
/// ID used to identify the object represented by this SerializedObject. In case that the represented object is a
|
||||
/// Script Instance, the ID is the UUID of the Entity, random otherwise.
|
||||
/// Todo: This sucks because we don't know all UUIDs beforehand and might accidentally assign the ID of an Entity to some class
|
||||
public UUID Id;
|
||||
|
||||
public String TypeName ~ delete:append _;
|
||||
|
||||
public Dictionary<UUID, SerializedObject> AllObjects;
|
||||
|
||||
private List<String> _ownedString = new List<String>() ~ DeleteContainerAndItems!(_);
|
||||
|
||||
public append Dictionary<StringView, (SerializationType PrimitiveType, FieldData Data)> Fields = .();
|
||||
|
||||
[AllowAppend]
|
||||
public this(Dictionary<UUID, SerializedObject> allObjects, StringView? typeName, UUID? id = null)
|
||||
{
|
||||
String typeNameCopy = append String(typeName.Value);
|
||||
|
||||
AllObjects = allObjects;
|
||||
|
||||
if (id == null)
|
||||
{
|
||||
// Make sure we have no duplicate keys
|
||||
repeat
|
||||
{
|
||||
Id = UUID.Create();
|
||||
}
|
||||
while (AllObjects.ContainsKey(Id));
|
||||
}
|
||||
else
|
||||
{
|
||||
Id = id.Value;
|
||||
}
|
||||
|
||||
AllObjects.Add(Id, this);
|
||||
|
||||
TypeName = typeNameCopy;
|
||||
}
|
||||
|
||||
public void AddField(StringView name, SerializationType primitiveType, MonoObject* value, MonoString* fullTypeName)
|
||||
{
|
||||
FieldData data = .();
|
||||
|
||||
switch (primitiveType)
|
||||
{
|
||||
case .String, .Enum:
|
||||
// If the string is null, we store a nullptr and 0-length
|
||||
StringView valueView = StringView(null, 0);
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
MonoString* string = (.)value;
|
||||
char8* rawStringValue = Mono.mono_string_to_utf8(string);
|
||||
|
||||
String stringValue = new String(rawStringValue);
|
||||
|
||||
_ownedString.Add(stringValue);
|
||||
|
||||
Mono.mono_free(rawStringValue);
|
||||
|
||||
valueView = stringValue;
|
||||
}
|
||||
|
||||
data.StringView = valueView;
|
||||
case .EntityReference, .ComponentReference:
|
||||
String typeName = null;
|
||||
|
||||
if (fullTypeName != null)
|
||||
{
|
||||
char8* rawTypeName = Mono.mono_string_to_utf8(fullTypeName);
|
||||
typeName = new String(rawTypeName);
|
||||
|
||||
_ownedString.Add(typeName);
|
||||
|
||||
Mono.mono_free(rawTypeName);
|
||||
}
|
||||
|
||||
data.EngineObject = (FullTypeName: typeName, ID: *(UUID*)Mono.mono_object_unbox(value));
|
||||
default:
|
||||
void* rawValue = Mono.mono_object_unbox(value);
|
||||
|
||||
Internal.MemCpy(&data.RawData, rawValue, primitiveType.GetSize());
|
||||
|
||||
String nameCopy = new String(name);
|
||||
_ownedString.Add(nameCopy);
|
||||
}
|
||||
|
||||
String nameCopy = new String(name);
|
||||
_ownedString.Add(nameCopy);
|
||||
|
||||
Fields.Add(nameCopy, (primitiveType, data));
|
||||
}
|
||||
|
||||
public void GetField(StringView fieldName, SerializationType expectedType, uint8* target)
|
||||
{
|
||||
if (!Fields.TryGetValue(fieldName, let field))
|
||||
return;
|
||||
|
||||
if (expectedType != field.PrimitiveType)
|
||||
return;
|
||||
|
||||
switch (field.PrimitiveType)
|
||||
{
|
||||
case .String, .Enum:
|
||||
*(StringView*)target = field.Data.StringView;
|
||||
case .EntityReference, .ComponentReference:
|
||||
let engineObjectData = field.Data.EngineObject;
|
||||
|
||||
*(char8**)target = engineObjectData.FullTypeName?.CStr();
|
||||
*(int*)(target + sizeof(char8*)) = engineObjectData.FullTypeName?.Length ?? 0;
|
||||
*(UUID*)(target + sizeof(char8*) + sizeof(int)) = engineObjectData.ID;
|
||||
default:
|
||||
// Most values can simply be copied, the conversion will be done in C#
|
||||
#unwarn
|
||||
Internal.MemCpy(target, &field.Data.RawData, sizeof(FieldData));
|
||||
}
|
||||
}
|
||||
|
||||
typealias SerializeMethod = function MonoObject*(MonoObject* entity, void* contextPtr, MonoException** exception);
|
||||
typealias DeserializeMethod = function MonoObject*(MonoObject* entity, void* contextPtr, MonoException** exception);
|
||||
|
||||
public void Serialize(ScriptInstance scriptInstance)
|
||||
{
|
||||
SerializeMethod serialize = (SerializeMethod)ScriptEngine.Classes.EntitySerializer.GetMethodThunk("Serialize", 2);
|
||||
|
||||
void* thisPtr = Internal.UnsafeCastToPtr(this);
|
||||
|
||||
MonoException* exception = null;
|
||||
serialize(scriptInstance.[Friend]_instance, thisPtr, &exception);
|
||||
|
||||
if (exception != null)
|
||||
ScriptEngine.[Friend]HandleMonoException(exception, scriptInstance);
|
||||
}
|
||||
|
||||
public void Deserialize(ScriptInstance scriptInstance)
|
||||
{
|
||||
DeserializeMethod deserialize = (DeserializeMethod)ScriptEngine.Classes.EntitySerializer.GetMethodThunk("Deserialize", 2);
|
||||
|
||||
void* thisPtr = Internal.UnsafeCastToPtr(this);
|
||||
|
||||
MonoException* exception = null;
|
||||
deserialize(scriptInstance.[Friend]_instance, thisPtr, &exception);
|
||||
|
||||
if (exception != null)
|
||||
ScriptEngine.[Friend]HandleMonoException(exception, scriptInstance);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user