mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 21:01:52 +00:00
Implemented Entity and Component Drop-Targets and added Name property for entities
- Also fixed non generic GetComponent - Use UUID as Drag-Drop value for entities - Removed unused methods from ComponentEditWindow - Started a marginally type-safe version of ImGui.Payload
This commit is contained in:
@@ -568,174 +568,6 @@ namespace GlitchyEditor.EditWindows
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ScriptEngine.ShowScriptEditor(entity, scriptComponent);
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}
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private static Entity? ShowEntitySelector()
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{
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static char8[128] entitySearch = .();
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Entity? result = null;
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if (ImGui.BeginPopup("ENTITY_SELECTOR"))
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{
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ImGui.TextUnformatted("Search:");
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ImGui.SameLine();
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if (ImGui.InputText("##entitySearcher", &entitySearch, (uint64)entitySearch.Count))
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{
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}
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ImGui.EndPopup();
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}
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return result;
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}
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private static void ShowEntityReceiver(ScriptFieldInstance* field, StringView fieldName, ScriptClass scriptClass)
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{
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var entityId = field.GetData<UUID>();
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Result<Entity> fieldEntity = Editor.Instance.CurrentScene.GetEntityByID(entityId);
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String entityName = scope .(32);
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if (entityId == UUID(0))
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entityName.Set("None");
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else if (fieldEntity case .Ok(Entity e))
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entityName.Set(e.Name);
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else
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entityName..Clear().AppendF($"Missing entity ({entityId})");
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ImGui.Text($"{fieldName}: ");
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ImGui.SameLine();
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if (ImGui.Button(entityName))
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{
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if (fieldEntity case .Ok)
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Editor.Instance.EntityHierarchyWindow.HighlightEntity(fieldEntity);
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}
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if (ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* peekPayload = ImGui.AcceptDragDropPayload(.Entity, .AcceptPeekOnly);
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bool allowDrop = false;
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if (peekPayload != null)
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{
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Entity draggedEntity = *(Entity*)peekPayload.Data;
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ScriptClass draggedScriptClass = ScriptEngine.Classes.EntityRoot;
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if (draggedEntity.TryGetComponent<ScriptComponent>(let draggedScript))
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{
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var draggedClassName = draggedScript.ScriptClassName;
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draggedScriptClass = ScriptEngine.GetScriptClass(draggedClassName);
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}
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// TODO: I don't like the fact, that we are using mono directly
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ScriptField scriptField = scriptClass.Fields[fieldName];
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var fieldMonoClass = Mono.mono_type_get_class(scriptField.GetMonoType());
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allowDrop = draggedScriptClass.[Friend]IsSubclass(fieldMonoClass);
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}
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if (allowDrop)
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
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if (payload != null)
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{
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Log.EngineLogger.AssertDebug(payload.DataSize == sizeof(Entity));
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Entity droppedEntity = *(Entity*)payload.Data;
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if (droppedEntity.IsValid)
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field.SetData<UUID>(droppedEntity.UUID);
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}
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}
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ImGui.EndDragDropTarget();
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}
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}
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//private static Entity?
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private static void ShowComponentReceiver(ScriptFieldInstance* field, StringView fieldName, ScriptClass scriptClass)
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{
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var entityId = field.GetData<UUID>();
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Result<Entity> fieldEntity = Editor.Instance.CurrentScene.GetEntityByID(entityId);
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String entityName = scope .(32);
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if (entityId == UUID(0))
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entityName.Set("None");
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else if (fieldEntity case .Ok(Entity e))
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entityName.Set(e.Name);
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else
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entityName..Clear().AppendF($"Missing reference ({entityId})");
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ImGui.Text($"{fieldName}: ");
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ImGui.SameLine();
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if (ImGui.Button(entityName))
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{
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if (fieldEntity case .Ok)
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Editor.Instance.EntityHierarchyWindow.HighlightEntity(fieldEntity);
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}
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if (ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* peekPayload = ImGui.AcceptDragDropPayload(.Entity, .AcceptPeekOnly);
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bool allowDrop = false;
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if (peekPayload != null)
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{
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Entity draggedEntity = *(Entity*)peekPayload.Data;
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// TODO: I don't like the fact, that we are using mono directly
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ScriptField scriptField = scriptClass.Fields[fieldName];
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// For some reason we have to retrieve the MonoType like this. Using scriptField.GetMonoType() directly returns the wrong type...
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MonoReflectionType* reflectionType = Mono.mono_type_get_object(ScriptEngine.[Friend]s_AppDomain, scriptField.GetMonoType());
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MonoType* actualMonoType = Mono.mono_reflection_type_get_type(reflectionType);
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// TODO: We shouldn't abuse the script glue like that.
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// ScriptGlue should only be called by C#, not by Beef.
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if (ScriptGlue.[Friend]s_HasComponentMethods.TryGetValue(actualMonoType, let has_component))
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{
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allowDrop = has_component(draggedEntity);
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}
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else
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{
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Log.EngineLogger.Warning($"No HasComponent-Function found for field {scriptField.Name}");
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allowDrop = false;
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}
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}
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if (allowDrop)
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
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if (payload != null)
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{
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Log.EngineLogger.AssertDebug(payload.DataSize == sizeof(Entity));
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Entity droppedEntity = *(Entity*)payload.Data;
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if (droppedEntity.IsValid)
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field.SetData<UUID>(droppedEntity.UUID);
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}
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}
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ImGui.EndDragDropTarget();
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}
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}
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private static void LabelColumn(StringView label)
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{
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ImGui.TextUnformatted(label);
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@@ -415,7 +415,8 @@ namespace GlitchyEditor.EditWindows
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{
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isDragged = true;
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ImGui.SetDragDropPayload(.Entity, &tree.Value, sizeof(Entity));
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UUID id = tree.Value.UUID;
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ImGui.SetDragDropPayload(.Entity, &id, sizeof(UUID));
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ImGui.Text(name);
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@@ -464,13 +465,13 @@ namespace GlitchyEditor.EditWindows
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{
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if(ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
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Payload<UUID>? payload = ImGui.AcceptDragDropPayload<UUID>(.Entity);
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if(payload != null)
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{
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Log.ClientLogger.AssertDebug(payload.DataSize == sizeof(Entity));
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UUID movedEntityId = payload->Data;
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Entity movedEntity = *(Entity*)payload.Data;
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Entity movedEntity = _editor.CurrentScene.GetEntityByID(movedEntityId);
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bool dropLegal = true;
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@@ -556,13 +557,13 @@ namespace GlitchyEditor.EditWindows
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{
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if(ImGui.BeginDragDropTarget())
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{
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ImGui.Payload* payload = ImGui.AcceptDragDropPayload(.Entity);
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Payload<UUID>? payload = ImGui.AcceptDragDropPayload<UUID>(.Entity);
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if(payload != null)
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{
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Log.ClientLogger.AssertDebug(payload.DataSize == sizeof(Entity));
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Entity movedEntity = *(Entity*)payload.Data;
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UUID movedEntityId = payload->Data;
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Entity movedEntity = _editor.CurrentScene.GetEntityByID(movedEntityId);
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// Also mark transform as dirty
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var transformComponent = movedEntity.GetComponent<TransformComponent>();
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@@ -21,6 +21,11 @@ enum DragDropPayloadType
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extension ImGui
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{
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public static Payload<T>? AcceptDragDropPayload<T>(ImGui.DragDropPayloadType type, DragDropFlags flags = .None) where T : struct
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{
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return AcceptDragDropPayload<T>(type.GetName(), flags);
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}
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public static Payload* AcceptDragDropPayload(DragDropPayloadType type, DragDropFlags flags = .None)
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{
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return AcceptDragDropPayload(type.GetName(), flags);
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