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https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-11-04 12:51:48 +00:00
Allow suspension of script assembly watcher and reload after rebuild
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@@ -212,6 +212,22 @@ static class ScriptEngine
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}
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static bool _requestingReload = false;
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static bool _assemblyWatcherSuspended = false;
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public static void SuspendAssemblyWatcher()
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{
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Log.EngineLogger.Trace("Suspending assembly watching");
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_assemblyWatcherSuspended = true;
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_userAssemblyWatcher?.StopRaisingEvents();
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}
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public static void ResumeAssemblyWatcher()
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{
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Log.EngineLogger.Trace("Resuming assembly watching");
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_assemblyWatcherSuspended = false;
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_userAssemblyWatcher?.StartRaisingEvents();
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}
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static void InitAssemblyWatcher()
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{
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@@ -244,7 +260,8 @@ static class ScriptEngine
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ReloadAssemblies(retainScriptData: true);
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_requestingReload = false;
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_userAssemblyWatcher.StartRaisingEvents();
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if (_assemblyWatcherSuspended)
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_userAssemblyWatcher.StartRaisingEvents();
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return true;
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});
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@@ -252,7 +269,8 @@ static class ScriptEngine
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});
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}
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_userAssemblyWatcher.StartRaisingEvents();
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if (_assemblyWatcherSuspended)
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_userAssemblyWatcher.StartRaisingEvents();
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}
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static void LoadScriptAssemblies()
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