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Removed redundant Point struct and SceneViewport improvements
- Keyboard shortcuts for Gizmo control - Improved mousepick-blocking
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@@ -158,7 +158,7 @@ namespace GlitchyEditor
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if(_moving)
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{
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Point movement = Input.GetMouseMovement();
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Int2 movement = Input.GetMouseMovement();
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_position.X += movement.X;
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_position.Y += movement.Y;
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