Removed redundant Point struct and SceneViewport improvements

- Keyboard shortcuts for Gizmo control
- Improved mousepick-blocking
This commit is contained in:
Simon Lübeß
2022-06-02 12:17:57 +02:00
parent e41645e12a
commit a80018e80c
10 changed files with 136 additions and 214 deletions
+3
View File
@@ -34,6 +34,9 @@ namespace GlitchyEngine.World
public Matrix View => _view;
// Gets whether or not the camera is currently being moved.
public bool InUse => BindMouse;
public RenderTargetGroup RenderTarget
{
get => _renderTarget;