From a89657591fde39ec6233e437660b0d710f290ae2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Simon=20L=C3=BCbe=C3=9F?= Date: Fri, 9 Apr 2021 19:08:23 +0200 Subject: [PATCH] Removed epsilon value from camera (bug fixed in DirectX-beef) --- GlitchyEngine/src/Renderer/PerspectiveCamera.bf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/GlitchyEngine/src/Renderer/PerspectiveCamera.bf b/GlitchyEngine/src/Renderer/PerspectiveCamera.bf index 71b997d..83f180c 100644 --- a/GlitchyEngine/src/Renderer/PerspectiveCamera.bf +++ b/GlitchyEngine/src/Renderer/PerspectiveCamera.bf @@ -87,9 +87,9 @@ namespace GlitchyEngine.Renderer case .LimitedReversed: _projection = Matrix.ReversedPerspectiveProjection(_fovY, _aspect, _nearPlane, _farPlane); case .Infinite: - _projection = Matrix.InfinitePerspectiveProjection(_fovY, _aspect, _nearPlane, 10e-6f); // todo: epsilon + _projection = Matrix.InfinitePerspectiveProjection(_fovY, _aspect, _nearPlane); case .InfiniteReversed: - _projection = Matrix.ReversedInfinitePerspectiveProjection(_fovY, _aspect, _nearPlane, 10e-6f); // todo: epsilon + _projection = Matrix.ReversedInfinitePerspectiveProjection(_fovY, _aspect, _nearPlane); default: Log.EngineLogger.Assert(false, "Unknown projection type."); }