diff --git a/GlitchyEngine/src/Renderer/VertexBuffer.bf b/GlitchyEngine/src/Renderer/VertexBuffer.bf index e6fd5cd..b981801 100644 --- a/GlitchyEngine/src/Renderer/VertexBuffer.bf +++ b/GlitchyEngine/src/Renderer/VertexBuffer.bf @@ -25,19 +25,10 @@ namespace GlitchyEngine.Renderer public VertexBufferBinding Binding => _defaultBinding; - public this(GraphicsContext context, Type vertexType, uint32 vertexCount, Usage usage = .Default, CPUAccessFlags cpuAccess = .None) : base(context) + public this(GraphicsContext context, Type vertexType, uint32 vertexCount, Usage usage = .Default, CPUAccessFlags cpuAccess = .None) : + this(context, (.)vertexType.Stride, vertexCount, usage, cpuAccess) { _vertexType = vertexType; - - _description = .(){ - Size = ((uint32)_vertexType.Stride * vertexCount), - Usage = usage, - CPUAccess = cpuAccess, - BindFlags = .Vertex, - MiscFlags = .None - }; - - _defaultBinding = .(this, (.)_vertexType.Stride, 0); } public this(GraphicsContext context, uint32 vertexStride, uint32 vertexCount, Usage usage = .Default, CPUAccessFlags cpuAccess = .None) : base(context)