From a8bef51834873c6540e69321b51b858e6514883b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Simon=20L=C3=BCbe=C3=9F?= Date: Wed, 25 Aug 2021 22:36:05 +0200 Subject: [PATCH] Deduplicated Vertexbuffer constructor --- GlitchyEngine/src/Renderer/VertexBuffer.bf | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/GlitchyEngine/src/Renderer/VertexBuffer.bf b/GlitchyEngine/src/Renderer/VertexBuffer.bf index e6fd5cd..b981801 100644 --- a/GlitchyEngine/src/Renderer/VertexBuffer.bf +++ b/GlitchyEngine/src/Renderer/VertexBuffer.bf @@ -25,19 +25,10 @@ namespace GlitchyEngine.Renderer public VertexBufferBinding Binding => _defaultBinding; - public this(GraphicsContext context, Type vertexType, uint32 vertexCount, Usage usage = .Default, CPUAccessFlags cpuAccess = .None) : base(context) + public this(GraphicsContext context, Type vertexType, uint32 vertexCount, Usage usage = .Default, CPUAccessFlags cpuAccess = .None) : + this(context, (.)vertexType.Stride, vertexCount, usage, cpuAccess) { _vertexType = vertexType; - - _description = .(){ - Size = ((uint32)_vertexType.Stride * vertexCount), - Usage = usage, - CPUAccess = cpuAccess, - BindFlags = .Vertex, - MiscFlags = .None - }; - - _defaultBinding = .(this, (.)_vertexType.Stride, 0); } public this(GraphicsContext context, uint32 vertexStride, uint32 vertexCount, Usage usage = .Default, CPUAccessFlags cpuAccess = .None) : base(context)