mirror of
https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-05 21:01:52 +00:00
Build Box2D with BuildTool
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using static SimpleExec.Command;
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namespace BuildTool.Modules;
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class GlitchyEngineHelperModule : Module
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{
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public static readonly string ModuleName = "GlitchyEngineHelper";
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public override string Name => ModuleName;
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public override List<Type> DependencyTypes => [];
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public override async Task<bool> Run(BuildInfo buildInfo)
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{
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buildInfo.WorkingDirectory.NavigateFromWorkspaceRoot("GlitchyEngineHelper");
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if (buildInfo.BuildDebug)
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{
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await RunAsync("cmake", "--preset x64-debug");
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await RunAsync("cmake", "--build --preset x64-debug");
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}
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if (buildInfo.BuildRelease)
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{
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await RunAsync("cmake", "--preset x64-release");
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await RunAsync("cmake", "--build --preset x64-release");
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}
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return true;
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}
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}
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