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https://github.com/aharabada/glitchy-engine-beef.git
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Reload scripts in Play Mode!!!
- Dont serialize static fields - Added some profiling to ScriptEngine - Removed superseded ScriptFieldMaps
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@@ -560,8 +560,6 @@ namespace GlitchyEditor.EditWindows
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className == scriptComponent.ScriptClassName))
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{
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scriptComponent.ScriptClassName = scriptClass.FullName;
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ScriptEngine.CreateScriptFieldMap(entity);
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}
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}
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ImGui.EndPopup();
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