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https://github.com/aharabada/glitchy-engine-beef.git
synced 2026-09-06 05:01:53 +00:00
New material loading pipeline almost working
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@@ -144,7 +144,7 @@ class MaterialAssetPropertiesEditor : AssetPropertiesEditor
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{
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if (previewType.Get<String>().Equals("Color", .InvariantCultureIgnoreCase))
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{
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Log.EngineLogger.AssertDebug(variable.Type == .Float && variable.Rows == 1);
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Log.EngineLogger.AssertDebug(variable.ElementType == .Float && variable.Rows == 1);
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if (variable.Columns == 3)
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{
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@@ -173,7 +173,7 @@ class MaterialAssetPropertiesEditor : AssetPropertiesEditor
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}
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else if (previewType.Get<String>().Equals("ColorHDR", .InvariantCultureIgnoreCase))
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{
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Log.EngineLogger.AssertDebug(variable.Type == .Float && variable.Rows == 1);
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Log.EngineLogger.AssertDebug(variable.ElementType == .Float && variable.Rows == 1);
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if (variable.Columns == 3)
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{
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@@ -203,7 +203,7 @@ class MaterialAssetPropertiesEditor : AssetPropertiesEditor
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}
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//ImGui.ColorEdit3("", null, .HDR | .Float)
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else if (variable.Type == .Float && variable.Rows == 1)
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else if (variable.ElementType == .Float && variable.Rows == 1)
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{
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bool hasMin = TryGetValue(arguments, "Min", var min);
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bool hasMax = TryGetValue(arguments, "Max", var max);
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@@ -495,7 +495,7 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
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if (hasPreviewType && previewType.Get<String>() == "Color")
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{
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Log.EngineLogger.AssertDebug(variable.Type == .Float && variable.Rows == 1);
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Log.EngineLogger.AssertDebug(variable.ElementType == .Float && variable.Rows == 1);
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if (variable.Columns == 3)
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{
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@@ -515,7 +515,7 @@ class MaterialAssetLoader : IAssetLoader, IAssetSaver //, IReloadingAssetLoader
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variableValue = .ColorRGBA(value);
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}
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}
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else if (variable.Type == .Float && variable.Rows == 1)
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else if (variable.ElementType == .Float && variable.Rows == 1)
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{
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switch (variable.Columns)
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{
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