Fixed memory leak when deleting Effect

This commit is contained in:
Simon Lübeß
2024-08-24 20:09:22 +02:00
parent b98de9835d
commit ad73abd4ea
10 changed files with 139 additions and 176 deletions
+27 -51
View File
@@ -4,14 +4,15 @@ using GlitchyEngine.Core;
namespace GlitchyEngine.Renderer
{
public class BufferCollection : RefCounter, IEnumerable<(String Name, int Index, Buffer Buffer)>
public class BufferCollection : RefCounter, IEnumerable<(String Name, Buffer Buffer)>
{
public typealias BufferEntry = (String Name, int Index, Buffer Buffer);
public static extern int MaxBufferSlotCount { get; }
List<BufferEntry> _buffers ~ DeleteBufferEntries!(_);
public typealias BufferEntry = (String Name, Buffer Buffer);
Dictionary<String, BufferEntry*> _strToBuf ~ delete _; //delete:append _;
Dictionary<int, BufferEntry*> _idxToBuf ~ delete _; //delete:append _;
BufferEntry[] _buffers ~ DeleteBufferEntries!(_);
Dictionary<StringView, BufferEntry*> _strToBuf ~ delete _;
[AllowAppend]
public this()
@@ -19,13 +20,11 @@ namespace GlitchyEngine.Renderer
Debug.Profiler.ProfileResourceFunction!();
// Todo: append allocate as soon as it's fixed
let buffers = new List<BufferEntry>();
let strToBuf = new Dictionary<String, BufferEntry*>();
let idxToBuf = new Dictionary<int, BufferEntry*>();
let buffers = new BufferEntry[MaxBufferSlotCount];
let strToBuf = new Dictionary<StringView, BufferEntry*>();
_buffers = buffers;
_strToBuf = strToBuf;
_idxToBuf = idxToBuf;
}
public ~this()
@@ -33,7 +32,7 @@ namespace GlitchyEngine.Renderer
Debug.Profiler.ProfileResourceFunction!();
}
mixin DeleteBufferEntries(List<BufferEntry> entries)
mixin DeleteBufferEntries(BufferEntry[] entries)
{
if(entries == null)
return;
@@ -41,13 +40,13 @@ namespace GlitchyEngine.Renderer
for(let entry in entries)
{
delete entry.Name;
entry.Buffer.ReleaseRef();
entry.Buffer?.ReleaseRef();
}
delete entries;
}
public Buffer this[int idx] => _idxToBuf[idx].Buffer;
public Buffer this[int slot] => _buffers[slot].Buffer;
public Buffer this[String name] => _strToBuf[name].Buffer;
public Buffer TryGetBuffer(String name)
@@ -55,15 +54,13 @@ namespace GlitchyEngine.Renderer
return TryGetBufferEntry(name)?.Buffer;
}
public Buffer TryGetBuffer(int index)
public Buffer TryGetBuffer(int slot)
{
return TryGetBufferEntry(index)?.Buffer;
return TryGetBufferEntry(slot)?.Buffer;
}
public BufferEntry* TryGetBufferEntry(String name)
{
Debug.Profiler.ProfileResourceFunction!();
if(_strToBuf.TryGetValue(name, let buffer))
{
return buffer;
@@ -72,16 +69,12 @@ namespace GlitchyEngine.Renderer
return null;
}
public BufferEntry* TryGetBufferEntry(int index)
public BufferEntry* TryGetBufferEntry(int slot)
{
Debug.Profiler.ProfileResourceFunction!();
if (slot < 0 || slot >= _buffers.Count)
return null;
if(_idxToBuf.TryGetValue(index, let buffer))
{
return buffer;
}
return null;
return &_buffers[slot];
}
/**
@@ -90,18 +83,12 @@ namespace GlitchyEngine.Renderer
* @param buffer The new buffer.
* @returns True, if the buffer was replaced successfully; false, otherwise.
*/
public bool TryReplaceBuffer(int idx, Buffer buffer)
public bool TryReplaceBuffer(int slot, Buffer buffer)
{
Debug.Profiler.ProfileResourceFunction!();
if(_idxToBuf.TryGetValue(idx, let bufferEntry))
BufferEntry* bufferEntry = TryGetBufferEntry(slot);
if(bufferEntry != null)
{
Log.EngineLogger.Assert(idx == bufferEntry.Index);
bufferEntry.Buffer.ReleaseRef();
buffer.AddRef();
bufferEntry.Buffer = buffer;
SetReference!(bufferEntry.Buffer, buffer);
return true;
}
@@ -119,8 +106,6 @@ namespace GlitchyEngine.Renderer
*/
public bool TryReplaceBuffer(String name, Buffer buffer)
{
Debug.Profiler.ProfileResourceFunction!();
if(_strToBuf.TryGetValue(name, let bufferEntry))
{
Log.EngineLogger.AssertDebug(name == bufferEntry.Name);
@@ -135,23 +120,14 @@ namespace GlitchyEngine.Renderer
}
}
public void Add(int index, String name, Buffer buffer)
public void Add(int slot, StringView name, Buffer buffer)
{
Add((name, index, buffer));
}
ref BufferEntry bufferEntry = ref _buffers[slot];
public void Add(BufferEntry entry)
{
Debug.Profiler.ProfileResourceFunction!();
SetReference!(bufferEntry.Buffer, buffer);
String.NewOrSet!(bufferEntry.Name, name);
BufferEntry copy = (new String(entry.Name), entry.Index, entry.Buffer..AddRef());
_buffers.Add(copy);
BufferEntry* copyRef = &_buffers.Back;
_strToBuf.Add(copy.Name, copyRef);
_idxToBuf.Add(copy.Index, copyRef);
_strToBuf.Add(bufferEntry.Name, &bufferEntry);
}
/**
@@ -196,7 +172,7 @@ namespace GlitchyEngine.Renderer
return null;
}
public List<BufferEntry>.Enumerator GetEnumerator()
public Span<BufferEntry>.Enumerator GetEnumerator()
{
return _buffers.GetEnumerator();
}